Pixel Shooter - Status Report


I have been working on this space game for a little bit now, and it is definitely coming together. I have been recently working on the spawning system. I think it's pretty neat and I really hope everyone will enjoy it.

Basically how it works is that you have an array of structures, and inside each struct you can say which enemy to spawn, when you want the enemy to spawn, how many of them, where and at what spread.


Then the system can go through these objects and do the correct spawning of the enemies when needed.  There isn't going to be a done of them in the tutorial because I also want to work on a boss for the game to show different stages and them entering the scene.

Files

PixelShooter-HTML5.zip Play in browser
Dec 24, 2021

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