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Recent updates

Version 2.0.3.0 - Release
1
Version 2.0.3 brings a lot of quality of life features back that were missing thanks to Cold Rock Games . Emitter shapes were added / rejigged to display better...
2 files
Version 2.0.2.0 - Release
The latest version of the Particle Editor has been released. A huge thanks to @grisgram for adding some quality of life changes and command line arguments. You...
2 files
Version 2.0.1 - Resets
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Just a small update that a few bugs have been fixed, and added the "reset" buttons back in :) I will be investigating drag and drop and having the ability to op...
2 files
Version 2.0
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🎉✨ It's here! After a few months of on-and-off tinkering, Particle Editor Version 2 is finally ready for you to check out! 😄 I’m sure there are a few...
4 files
Version 1.5
After a bunch of late nights I present version 1.5! What's new, oh not much.. but just things like; new saving/loading, export tab, gml-raptor export, camera sa...
2 files
Background Loading
In this version I have added an option to provide a background image so that you can see the particles in your own scene, and in addition you can also resize (o...
3 files
Version 1.1 - Loading / Saving
With the latest version of the particle editor you can now save and load your particles up. The only issue I canont fix currently (even with the sandbox turned...
2 files
Version 1.0
Presenting the 1.0 release! This version contains everything that was leading up to the 1.0 release. The only thing I didn't do was create a save/load particle...
2 files
Topic
Last post
Thanks Micky, this is awesome!
started by Shotgun Surgeons 1 day ago
5 views
No replies yet
I'm getting this error whenever I try to build the source code on my Mac for V2.0.1.0. I'm using a Mac Mini M2 Pro. I wa...
started by Xerra 56 days ago
3 replies
37 views
Thank you for the mega-update! (or should I say: “rewrite”? 😁) We are downloading it… NOW!
started by Grisgram 72 days ago
28 views
No replies yet
My wishlist: -Able to turn values up past -5 / 5 on some sliders. (Different sprite sizes may need more extreme values...
started by Kahrabaa Mar 11, 2023
1 reply
125 views
This is a fairly minor bug, but the GML export seems to use part_emitter_stream regardless of whether I have stream chec...
started by Star Garden Games Nov 26, 2022
1 reply
225 views
This is another nitpick, but some of the slider names seem a bit unclear. I didn't notice them at first, but our artist...
started by Star Garden Games Nov 26, 2022
1 reply
175 views
Hi, I just picked this up today and it's been great so far. Our team is experimenting with a new workflow to give our ar...
started by Star Garden Games Nov 25, 2022
3 replies
212 views
I loaded a small sprite as background and it is shown in the top-left corner. How can i move the range in the editor so...
started by Grisgram Nov 25, 2022
1 reply
158 views
Hi, this is good but what would make it great is a randomizer. Also, so you can lock in different settings with a check...
started by Darkware Nov 22, 2022
1 reply
155 views
Particles are one of the things that have absolutely no visual support in GameMaker! Thanks for taking an approach to th...
started by Grisgram Aug 05, 2022
107 views
No replies yet